Direct3D Acceleration Disabled
I have tried many suggestions but none seem to work. The only thing I have not tried is disabling Direct3D acceleration. Is it possible to disable DirectDraw and Direct3D acceleration on my Windows 8 PC?
Direct3D Acceleration Disabled
Try this: Right-click on your desktop and select "Properties". Go to the"Settings" tab and click on "Advanced...". Click on the"Troubleshooting" tab and move the slider to the left until it saysthat all DirectDraw and Direct3D accelerations have been disabled(around the middle of the range). Finally, click on "OK".
When I upgrade my VMware Workstation 16 installation from 16.2.0 to 16.2.1, I get an installation warning message displayed, telling me that "3D acceleration will be disabled for VMs as DirectX 11.1 is not supported by the host":
I have a laptop with GTX960M (Maxwell Gen 1 so up to Feature Level 11_0 only) as render device with Intel HD 530 (has feature level up to 12_1) as display device. I did an update from 16.2.1 to 16.2.2 and I also didn't get the installation warning about 11.1 (maybe because it checked the HD530???). Ran a Windows 11 VM and it didn't disable the 3D acceleration despite that the render device supports up to feature level 11_0 only. Maybe the 3D acceleration check is not yet strict at power up of the VM.
If it does get strict about feature level 11_1 to have 3D acceleration for the VM some time in the future, you could try switching the VM to use GLRenderer by having these lines in the vmx configuration file. You might have to disable the Intel graphics at the Device Manager of the Windows 10 host just to ensure it uses the Nvidia card. The Intel graphics have some other problems when the GLRenderer is used.
A. Video hardware has its own resources that sometimes are not fully utilized. As a result, graphical performance can seem sluggish or inconsistent (e.g., your mouse might jump around the screen). For peak performance, ensure you've fully enabled hardware acceleration by performing the following steps:
If your hardware acceleration was set too low, XP might have disabled DirectX for DirectDraw and Direct3D. Ensure that DirectX is enabled for DirectDraw and Direct3D by performing the following steps:
This last series of steps is particularly appropriate if you run Windows .NET Server (Win.NET Server) 2003 because the OS disables hardware acceleration by default. (Microsoft's position is that this acceleration isn't required for typical server functionality.)
For the basic Direct3D acceleration to work in a Windows Guest, Oracle VM VirtualBox needs to replace Windows system files in the virtual machine. As a result, the Guest Additions installation program offers Direct3D acceleration as an option that must be explicitly enabled. Also, you must install the Guest Additions in Safe Mode. This does not apply to the WDDM Direct3D video driver available for Windows Vista and later. See Known Limitations for details.
Untrusted guest systems should not be allowed to use the 3D acceleration features of Oracle VM VirtualBox, just as untrusted host software should not be allowed to use 3D acceleration. Drivers for 3D hardware are generally too complex to be made properly secure and any software which is allowed to access them may be able to compromise the operating system running them. In addition, enabling 3D acceleration gives the guest direct access to a large body of additional program code in the Oracle VM VirtualBox host process which it might conceivably be able to use to crash the virtual machine.
Technically, Oracle VM VirtualBox implements 3D acceleration by installing an additional hardware 3D driver inside the guest when the Guest Additions are installed. This driver acts as a hardware 3D driver and reports to the guest operating system that the virtual hardware is capable of 3D hardware acceleration. When an application in the guest then requests hardware acceleration through the OpenGL or Direct3D programming interfaces, these are sent to the host through a special communication tunnel implemented by Oracle VM VirtualBox. The host then performs the requested 3D operation using the host's programming interfaces.
With this feature, if an application such as a video player inside your Windows VM uses 2D video overlays to play a movie clip, then Oracle VM VirtualBox will attempt to use your host's video acceleration hardware instead of performing overlay stretching and color conversion in software, which would be slow. This currently works for Windows, Linux and Mac OS X host platforms, provided that your host operating system can make use of 2D video acceleration in the first place.
When I run dxdiag on my virtual Windows XP workstation, it tells me that Direct3D acceleration is not available. Hardware acceleration is at maximum and dxdiag is reporting that DirectDraw Acceleration is enabled, so I don't understand why the Direct3D isn't available.
1. If you run dxdiag in the host, does it report Direct3D acceleration? If it doesn't, then it won't work in guest either. We don't advertise 3D support in the guest if the host isn't capable of providing it. We also have minimum capability levels that we want to see, I'd say it is fairly unlikely that a G200 would meet those requirements.
This should be the first step to fix Direct3D and DirectDraw acceleration not available error. If somehow it is disabled in your PC, you may encounter this problem. So, You should enable it by yourself. To do it-
If the driver version of your GPU is extremely outdated or incompatible, this problem may arise. So, To fix direct3d and DirectDraw acceleration not available, you should update the graphics card driver. To do it, follow these steps.
However, If the problem still exists, It may be a different problem! Are you using an extremely old graphics card? In fact, 6/7 years or more Old graphics card models may not support all the features of the latest Windows 10. In this case, You should change and upgrade it to the latest or supported models. It will fix the direct3d or DirectDraw unavailable problem.
But the problem of DirectX that it can make direct3d acceleration available or not occasionally without any sign. Then I run game, it bottlenecked at that time and I have to restart my device to make it available again. The web video isn't corrupted anymore after I installed to the 30.0.101.1121(Beta) driver but it change to bottleneck when direct3d acceleration not available. Furthermore, I check task manager at the time Direct3d acceleration not available, I see the DirectX version is 11 though I have the 12 in dxdiag.
About the the bottleneck issue, I mean it is FPS issues. Just like the issue I said above, the DirectX sometimes drop from 12 to 11 when I check in task manager and directX 3D acceleration not available in Dxdiag. After that, I run game, the FPS drop down to 1. I have to restart my device for the directX to become normal again so that I can run game. The time DirectX errors occur is very hard to capture. The errors still happen in the graphic driver version 30.0.101.1340.
Direct3D is a component of Microsoft's DirectX graphics software and is one of the more commonly used graphics accelerators in PC gaming. Of course, before you can enjoy the benefits of Direct3D acceleration, you need to have that particular component enabled in DirectX. Fortunately for your gaming needs, enabling Direct3D acceleration is not an overly complicated process, and can be achieved in a matter of moments.
Each control painted in DirectX mode requires its own DirectX device. You can set the optimal DirectX device number through the DevExpress.Utils.DirectXPaint.DirectXProvider.DeviceLimit property. If the current device number is equal to or higher than this DeviceLimit property value, new controls that need to be shown will still be painted with DirectX acceleration. However, the application tries to release devices for currently hidden controls to keep the number of active devices below the threshold, which reduces the total virtual memory consumption.
Yeah, I got this problem now that I've installed SAMSUNG U28E590D 4K monitor, connected by DP cable, Firefox would whitescreen, I was able to fix this by disabling graphic acceleration but Windows Live Mail still only displays part of the screen, I may have to unplug the cable when I get home to see if it resolves this as I've been at this all night remotely, getting nothing done, I never thought switching a monitor would be such a pain. :-/
Based upon the behaviour of applications with and without a monitor attached, a surface level understanding of graphics accelerators ( _accelerators), and experiences in the forum posts I've referenced below, I believe the cause of the contentless windows is the result of application dependencies upon either the DirectDraw or Direct3D sub-systems - which interface with 3D acceleration hardware - when the accelerators are disabled as a result of the disconnection of a monitor.
I think I've also experienced similar problems when attempting to run applications which depend upon 3D acceleration within a Linux environment using the Wine compatibility layer ( =directx-d3d&product=Wine&resolution=---)